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- // POV-Ray scene
- // Fun reflections of a fertility symbol.
- // A strange, but pleasant image.
-
- #include "colors.inc"
- #include "textures.inc"
- #include "shapes.inc"
-
- camera {
- location <0 5 -16>
- direction <0 0 1.9>
- right <1.333 0 0>
- look_at <0 4 8>
- }
- #declare Radius = <.4 .4 .4>
- #declare Width = <0 0 2>
- object {
- union {
- quadric {Cylinder_Y scale Radius translate Width }
- quadric {Cylinder_Y scale Radius translate Width rotate <0 30 0>}
- quadric {Cylinder_Y scale Radius translate Width rotate <0 60 0>}
- quadric {Cylinder_Y scale Radius translate Width rotate <0 90 0>}
-
- quadric {Cylinder_Y scale Radius translate Width rotate <0 -30 0>}
- quadric {Cylinder_Y scale Radius translate Width rotate <0 -60 0>}
- quadric {Cylinder_Y scale Radius translate Width rotate <0 -90 0>}
- }
- scale<4 4 4>
- texture { Copper_Texture reflection 0.5 }
- translate <0 4 8>
- }
- object { // Fertility symbol?
- union {
- sphere { <0 8 8> 2 }
- sphere { <2 7 8> 1 }
- sphere { <-2 7 8> 1 }
- sphere { <0 4 8> 4 }
- sphere { <3 2 8> 2 }
- sphere { <-3 2 8> 2 }
- sphere { <4.5 1 8> 1 }
- sphere { <-4.5 1 8> 1 }
- }
- scale <.7 .7 .7>
- translate <0 0 -3>
- texture { color Red
- phong 1}
- }
-
- object { // Floor
- plane { <0 1 0> 0 }
- texture { Brass_Valley scale <2 2 2> }
- }
-
- //object {
- // sphere { <0 0 0> 100 }
- // texture { Blood_Sky }
- //}
-
- object {
- light_source { <3 16 -8> color red 1 green 1 blue 1 }
- }
-